Sunday, August 29, 2010

Filefront

My crysis levels and objects used as well as my final machinima video.

http://rapidshare.com/files/416025649/z3292328-BENV2423.zip

Final Machinima

Modes used to create Machinima

I have used the Observational documentary type for my final machinima. This was done with the use of dramatic music depicting the hard explosions coinciding with the drum beats. I combined this with an interactive mode shown by my captions in my title blocks. This allows for the observer to feel exactly what the creator wanted to show with the minimal use of text and rather audio and videos.

Hypothesis for the effect of an explosion

Each house had 9 barrels of explosives placed in it for a controlled explosion. The first house being above ground was blown to smithereens. The second house which was half submerged had its roof blown off but sustained no major damage to its foundations because of the dampening effect of water. The third house which was fully submerged was crushed by an implosion due to the low pressure created by the explosion of the barrels.

Explosion Trials



Station and Ramp in map




My Crysis Map